Antonio Ríos

Hi there! I'm a 22 years Multimedia Engineering student at the University of
Alicante. I will finish my degree in 2020 in the itinerary of Leisure and
Digital Entertainment.
I consider myself a hard-working person who pursues the constant
improvement of himself to bring his best to the work he is currently doing.
Interested in Machine Learning, Web Development and Game Development.

I am also very passionate about writing, so I'm also a videogame news and review editor at Navi Games

Professional interests

Game & Backend/Network Programming

I am very passionate about everything that surrounds Game Programming. Specially multiplayer systems, Graphic Engines and Sound Engines.

Database Design & Programming

Everything isn't videogames. I am also very intrested in Database Desing and Programming and it's different technologies (either to be SQL or NoSQL)

Sound Design & Music Composition

Although I'm not a professional musician. I'm very passionate about sound and music composition in the side of programming with tools like FMOD Studio.

User Interface Design

I'm also interested in User Interface design to create a good User Experience in my applications

Testimonials

Resume

7 Years of Experience

Education

Current - 2015
University of Alicante

Bachelor's Degree in Multimedia Engeneering

Specialization in Leisure and Digital Enterteinment.

2015 - 2013
IES San Blas. Alicante

A Levels

Projects Experience

Current - 2019
IIU - Universidad de Alicante

Technical specialist

Full Stack development of HISPAMUS MuRET API for music scores research and recognition. Design and programming of Deep Learning Systems for advanced API functionalities

2019 - 2018
University of Alicante - Metapress Project

Full Stack Development

API and database programming for Metapress research project at the University of Alicante

2019 - 2018
Inspire (PC)

Sound Designer, Multiplayer/Network Programmer, REST API Programmer, UI Programmer

Drone racing game with a component of battle, currently in development with 4 Multimedia Engineering students as degree final project, made in C++ and OpenGL from scratch.

2018
The Rookie Thief (Amstrad CPC 464)

AI Manager, Gameplay Programmer and Sound Designer

Action and Adventure Game developed in Z80 Assembly Language for the Amstrad CPC 464. Currently awarded as the Second Best Student game on the CPCRetroDev 2018

2018
We Will Not Fall (PC)

Gameplay Programmer, Database Programmer and UI Designer

Strategy and Rogue-Like game made with 4 Multimedia Engineering students and developed in C++ and SFML for learning purpose.

2018
Complutense University of Madrid - TEU Project

Full Stack Development

Web application programming for the TEU research project developed with Laravel and Bootstrap. Database programming and design in PostgreSQL.

Videogame Press Experience

Current - 2018
Navi Games

Editor

News publisher and Videogame Review. Also focused on independent videogame development.

Other Work Experience

2016
W.H.Smith Airport of Alicante

Cashier

Customer service in constant communication with clients at a airport store in Alicante.

Certificates & Awards

Certificate of Advanced English - 2017

Second Best Student Game - CPC RetroDev 2018 - "The Rookie Thief"

Third Best Game - Murcia GameJam 2017 - "Gimme a break!"

Coding Skills

C++

70%

Z80 Assembly

70%

Java

70%

PHP

65%

JavaScript

80%

HTML

80%

CSS

50%

SQL

60%

C#

80%

Technology & Framework Skills

WordPress

85%

NodeJS

60%

Laravel

60%

Spring Boot

70%

Bootstrap

50%

MongoDB

50%

.NET

30%

Docker

75%

Unity Game Engine

50%

Design Skills

Adobe Photoshop

80%

Adobe After Effects

60%

Adobe Premiere Pro

90%

Adobe Lightroom

90%

Portfolio

My Works
Genesis Engine

Genesis Engine

Videogames
Inspire

Inspire

Videogames
Metapres

Metapres

Web
The Rookie Thief

The Rookie Thief

Videogames
We Will Not Fall

We Will Not Fall

Videogames
TEU API Project

TEU API Project

Web
Wateral

Wateral

Web

Contact

Get in Touch

arios@dlsi.ua.es

Currently on a job, but open to purposes